The Coalition used Xbox's Velocity Architecture SSD tech as a virtual RAM buffer to help ensure Gears of War E-Day ran well ...
E-Day studio The Coalition has revealed how it used the SSD storage on the Xbox Series S as makeshift RAM to get the game ...
"In short, the game uses the SSD as a new tier of memory to supplement the 10GB of GDDR6 on Series S, with a bespoke system ...
E-Day is in development for Xbox Series S and Xbox Series X, and The Coalition has shared a closer look at one of the tricks ...
The team at The Coalition managed to achieve incredible visual fidelity and dense areas in Gears of War: E-Day with this ...
The Coalition turned the Xbox Series S SSD into roughly a gigabyte of extra RAM to fit Gears of War: E-Day’s dense city.
E-Day is a technically impressive game on every platform, but one in particular required some ingenuity on the part of ...
The Coalition technical director Kate speaking with Digital Foundry revealed the studio used the SSD storage in the Xbox Series S as Makeshift RAM to get Gears of War: E-Day running more smoothly than ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results