DNEG used a combination of volumetric capture, underwater footage, and stereo rigging for the return of Bullet Time. The biggest VFX decision on “The Matrix Resurrections,” of course, was how to ...
“I definitely didn’t feel it in the moment,” Moss told ComoicBook.com. “I didn’t understand the bullet time concept, right? That was bullet time, right ...
There are few video game skills as memorable as Max Payne’s bullet time. The trick brought the thrill of 1999’s The Matrix to video games, letting players slow down time and send Max flying through ...
A pair of VFX pros behind 1999’s groundbreaking sci-fi thriller The Matrix will receive the Society of Motion Picture and Television Engineer’s highest honor, the Progress Medal, next week at the ...
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