Also called "viewfinder error," it is the difference between what you see in a camera's viewfinder and the final picture. Typically, the picture image will be larger ...
Remember about five years ago, when the new hotness in interaction design was to have flashy layers in your website scroll at different speeds, creating a faux-3D effect? The effect was called ...
One of the ways people perceive visual depth. As we move, all objects in the background appear to have little movement, while objects near us move the fastest and farthest. THIS DEFINITION IS FOR ...