The social gaming platform started in VR, and has seen growth on mobile, consoles and more during the pandemic. Now it's valued at $3.5 billion. Ian Sherr Contributor and Former Editor at Large / News ...
Ever since the social VR platform Rec Room launched in 2016, its avatar system has notably lacked full-body inverse kinematics like you see in its contemporary VRChat, which essentially leaves users ...
Rec Room (2016), the popular social VR app for Oculus Rift and HTC Vive, is coming soon to PlayStation VR. Production studio Against Gravity announced Rec Room‘s PSVR release via the PSVR reddit page, ...
When Rec Room launched in the summer of 2016, it didn't feel like a platform for social virtual reality as much as it did a collection of mini-games. You could change the clothes your avatar was ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Social gaming platform Rec Room has raised $100 million at a $1.25 ...
Rec Room, a social-gaming startup based in Seattle, announced Wednesday it has landed $100 million in new funding, giving it a valuation of $1.25 billion. Founded in 2016, Rec Room says it has ...
Founded in 2016 and based in Seattle, Rec Room has become a breakout social gaming and creation platform, known for its cross-device play and tools that enable users to build worlds, games, and ...
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